OpenLayers 10.10: WebGL Text Rendering and Smoother Tiles
From the release notes:
The 10.10 release brings improvements throughout the library — from tile and vector rendering to sources, formats and interactions. The highlights are
- Text support in the WebGL vector renderers, plus stale tile handling for WebGL tile layers
- Smoother tile rendering: instead of clipping and redrawing full tiles, only the remainders of lower zoom levels are drawn
- WMTS and OGC tile grids now honor the advertised tile matrix set limits, so no tiles are requested outside a layer’s data extent
- GeoZarr gains selection of non-spatial dimensions, e.g. for time series
- Text along lines honors offsetX and is split into graphemes, so ligatures are no longer cut apart
- Fixes for the Modify interaction’s tracing, vector tile resolutions, decluttering z-index order, and text rendering of long lines
One upgrade note stands out: The BingMaps source is deprecated because Bing Maps for Enterprise retires in mid-2028. The recommended replacement is ol/source/ImageTile configured to point to the Azure Maps tile API.