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OpenLayers 10.10: WebGL Text Rendering and Smoother Tiles

From the release notes:

The 10.10 release brings improvements throughout the library — from tile and vector rendering to sources, formats and interactions. The highlights are

  • Text support in the WebGL vector renderers, plus stale tile handling for WebGL tile layers
  • Smoother tile rendering: instead of clipping and redrawing full tiles, only the remainders of lower zoom levels are drawn
  • WMTS and OGC tile grids now honor the advertised tile matrix set limits, so no tiles are requested outside a layer’s data extent
  • GeoZarr gains selection of non-spatial dimensions, e.g. for time series
  • Text along lines honors offsetX and is split into graphemes, so ligatures are no longer cut apart
  • Fixes for the Modify interaction’s tracing, vector tile resolutions, decluttering z-index order, and text rendering of long lines

One upgrade note stands out: The BingMaps source is deprecated because Bing Maps for Enterprise retires in mid-2028. The recommended replacement is ol/source/ImageTile configured to point to the Azure Maps tile API.